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Jouchi Fumito

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Posts : 51
Join date : 2009-05-19
Location : Northern Sweden

Character sheet
Chakra:
0/0  (0/0)
Health:
0/0  (0/0)

PostSubject: More jutsus   Fri May 22, 2009 5:18 am

Taijutsus:

Dainamikku Entorii - Dynamic Entry
Rank: D
Type: Taijutsu
Cost: 2
Description: The shinobi will throw a kunai or other object to distract the target’s attention. They will then use their speed and agility to quickly approach and attack the opponent from their blind side.

Shoufuu - Rising Wind
Rank: D
Type: Taijutsu
Cost: 2
Description: Quite simple really. This technique is basically just a swift upward kick at the opponent or to a weapon that they may be holding.

Reppuu - Violent Wind
Rank: D
Range: Close (0m ~ 5m)
Type: Taijutsu
Cost: 2
Description: Using quickness and agility the shinobi moves low to the ground and employs a spinning kick to sweep the opponent off their feet.

Senpuu - Whirlwind
Rank: D
Range: Close (0m ~ 5m)
Type: Taijutsu
Cost: 2
Description: Charging at their target, the shinobi spins their body to do a flying roundhouse kick on those opponents within their range of attack.

Dai Senpuu - Great Whirlwind
Rank: C
Range: Close (0m ~ 5m)
Type: Taijutsu
Cost: 3
Description: This technique involves a powerful leap forward followed by a spinning kick with both legs in succession, the second kick being aimed lower in case the intended target ducks the first.

Gouriki Senpuu - Strong Whirlwind
Rank: B
Range: Close (0m ~ 5m)
Type: Taijutsu
Cost: 4
Description: This technique is not much different from the original Senpuu. It utilizes much the same influences and technique as the original, but it escalates itself in destructive ability with the user putting forth a substantial amount more effort and energy than before.


Ninjutsus:

Name: Shunshin no Jutsu (Body Flicker Technique)
Type: Supplementary
Range: Short to Mid 0-10m
Rank: D
Chakra Points: 4
Description:
This jutsu is a high-speed movement technique, allowing a ninja to move short distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily boost the user's reflexes. The amount of chakra required depends on the overall distance between the user and their intended destination.
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Those were from the jutsu list. Now some custom jutsus:

name: Counter Attack
Rank: E
Cost: 1
Description: A basic punch in a fighting style called Spring Chant, which has a structure and position to allow to block an high attack from the opponent as at the same time throwing a punch toward the head.

name: One-Inch Punch
Rank: D
Cost: 2
Description: The minimum distance between the target and the fist is 1inch for this punch. The strenght is concentrated enough to send the opponent flying backwards. This punch is based on the fighting style: Spring Chant.

name: Rock Nullifier
Rank: D
Cost: 2
Description: A kick which is thrown straight forward. A strong kick which can also at the same time potentially block the opponent's spinning kick. This kick is based on the fighting style: Spring Chant.
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Seisoku-Sama
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Posts : 102
Join date : 2009-04-25
Age : 25
Location : BEHIND YOU!! @_@

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Chakra:
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Health:
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PostSubject: Re: More jutsus   Fri May 22, 2009 12:03 pm

- Approved


But now you must train for all of these O_O
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